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Review of Legend of Korra

  • Nicolas James Spencer
  • Jan 15, 2016
  • 4 min read

The Legend of Korra is the cartoon sequel of Avatar: The Last AirBender. For those who do not know of the animated series, you totally missing out! In the Last AirBender, there are special people who have control one of the four elements: water, earth, fire and air. And each nation consisted of people who could control each element. “Long ago, the four nations lived together in harmony. Then everything changed when the Fire Nation attacked. Only the Avatar, master of all four elemnts, could stop them!” The Last Bender, Anng ( a 12 year old who froze himself for a century ) must stop the Fire Nation from conquering the world with the help of his friends, Katrana, Sokka, Toph and Zuko.

Years after the passing of adult Anng ( after he obviously saved the world ), the next reincarnation of the Avatar, Korra, makes a name for herself by defeating Anti-Bending Separatists, opening a portal to the spirit-world to save the world, brings a worldwide terrorist to justice and she stops a dictator from dominating the world! All in a day's work for the Avatar! Nickoledon put out “Legend of Korra”, a game developed by PlatinumGames and published by Activision. When I picked up the game, I was expecting to replay Korra's old adventures of taking down Separatists, Terrorists and Dictators but instead they decided to give her a new adventure that takes place after all that. In this game, Korra loses her Avatar ability to bend the elements and she has to chase down the guy who took them and get them back … with force!

This game is a 3rd person adventure kung fu game. When you start the game, you can't bend ( didn't you read that your powers have been taken? ) so you are using each basic martial arts form that is unique to each of the elements. Hun Gar for Earthbending, Northern Shaolin for Firebending, Ga Gua for Airbending and Tai Chi for Waterbending. Each of these fighting styles has their own strengths and weaknesses. These fighting styles become even more kick-ass when you restore your bending … one at a time. Some are faster than others while others are way stronger while others are more ranged attacks! You can also counter-attacks which unleashes a QTE to do badass major damage. It is interesting to switch fighting styles to adjust to the different enemies you fight. However, the majority of enemies you will fight will look a lot alike, other than different color codes to represents their different abilities. The green ones can do major combos which you can counter attack after a parry. They can also stop your chi which stops flow from your bending abilities you are currently using ( once they become available ). The blue ones have rope that can tie you up and leave you open for attacks. The red guys can hit you with unblockable electric blasts and cannot be counter so you just have to just evade them. On top of that, you fight giant robots and ghost spirits! And you ride a Polar Bear Dog named Naga! Obviously that is a cross between a Polar Bear and a dog. Yeah, see it and you'll want one, too! Now, if you are like me, you have been trying to harness the ability to control any element using kung fu since the golden era of the first few Street Fighter days and they got more intensified when I started watching Dragonball Z, so the Avatar series was right where it needed to be with my interests. But here, I have to write an objective review and put my love for the series aside so here we go. Unless you are already a huge fan of the series itself and do not mind TV/Movie to video game transitions, this game most likely won't do it for you. It is basic in its design ( while being as true to the series as possible ) and the plot is kind of minor. If it was transferred into a television season for Legend of Korra, it probably wouldn't even be a whole season. The game has several levels and the stages range from locations from the show ( Republic City, the Air Temple, South Pole and the Spirit-World ) and some of those levels you ride on Naga. Naga always goes forward and you control left, right, jumps and some elemental like moves while always moving forward. I personally never liked those kinda rail games and the fact that it makes you go through those things is frustrating at least to me ( especially this one level, which I hate, which I am sure you will hate as well ). Their is also a Pro-Bending Matches mode where you and Korra's two friends, Mako and Bolin, team up against three other benders to knock each other off a platform. The Pro-Bending mode is personally fun and it does get more challenging the further on the ranks you go. But, as fun as that is for me and other fans of the series, I am not sure if it would be fun for everyone else. And as much as I love Korra and the Avatar series, I cannot recommend this game for the usual/causal gamer. If you love Legend of Korra, you could tell yourself that it isn't “that bad” but that is because you are a fan. If you aren't then I would suggest that for the price of this game, you could get a better game that you wouldn't have buyer's remorse for. So rent, if you are a fan and if you love it then definitely buy it but otherwise, save your money.

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